#ifndef __ENEMYBULLETSMART_H__ #define __ENEMYBULLETSMART_H__ #include "EnemyBullet.h" class EnemyBulletSmart : public EnemyBullet { private: cocos2d::Point _targetPosition; public: CREATE_FUNC(EnemyBulletSmart); virtual void update(float dt); virtual bool init(); virtual void setVisible(bool visitible); }; #endif //__ENEMYBULLETSMART_H__