#ifndef __BACKGROUND_H__ #define __BACKGROUND_H__ #include "cocos2d.h" class Background : public cocos2d::Node { private: CC_SYNTHESIZE(float, _speed, Speed); cocos2d::Size _screen; cocos2d::Sprite* _bgPart1; cocos2d::Sprite* _bgPart2; Background(); public: void update(float dt); ~Background(); CREATE_FUNC(Background); }; #endif //__BACKGROUND_H__