#ifndef __OPTIONSLAYER_H__ #define __OPTIONSLAYER_H__ #define NUM_LEVELS 9 #include "BaseMenuLayer.h" #include "ui/CocosGUI.h" class OptionsLayer : public BaseMenuLayer { private: std::ostringstream _ostr; cocos2d::ui::Slider* _effectsVolume; cocos2d::ui::Slider* _backGroundVolume; cocos2d::Label* _backGroundVolumeLabel; cocos2d::Label * _effectsVolumeLabel; void actionButtonBack(); void actionBackGroundVolumeSlider(); void actionEffectsVolumeSlider(); public: virtual bool init(); static cocos2d::Scene* createScene(); CREATE_FUNC(OptionsLayer); }; #endif //__OPTIONSLAYER_H__