#ifndef __OPTIONSLAYER_H__
#define __OPTIONSLAYER_H__

#define NUM_LEVELS 9

#include "BaseMenuLayer.h"
#include "ui/CocosGUI.h"



class OptionsLayer : public BaseMenuLayer
{
private:
	std::ostringstream _ostr;
	cocos2d::ui::Slider* _effectsVolume;
	cocos2d::ui::Slider* _backGroundVolume;
	cocos2d::Label* _backGroundVolumeLabel;
	cocos2d::Label * _effectsVolumeLabel;
	void actionButtonBack();
	void actionBackGroundVolumeSlider();
	void actionEffectsVolumeSlider();

public:
	virtual bool init();
	static cocos2d::Scene* createScene();
	CREATE_FUNC(OptionsLayer);
};

#endif //__OPTIONSLAYER_H__