#ifndef __ENEMYBULLETSMART_H__
#define __ENEMYBULLETSMART_H__
#include "EnemyBullet.h"
class EnemyBulletSmart : public EnemyBullet
{
private:
cocos2d::Point _targetPosition;
public:
CREATE_FUNC(EnemyBulletSmart);
virtual void update(float dt);
virtual bool init();
virtual void setVisible(bool visitible);
};
#endif //__ENEMYBULLETSMART_H__