#ifndef __BACKGROUND_H__
#define __BACKGROUND_H__
#include "cocos2d.h"
class Background : public cocos2d::Node
{
private:
CC_SYNTHESIZE(float, _speed, Speed);
cocos2d::Size _screen;
cocos2d::Sprite* _bgPart1;
cocos2d::Sprite* _bgPart2;
Background();
public:
void update(float dt);
~Background();
CREATE_FUNC(Background);
};
#endif //__BACKGROUND_H__