#ifndef __MAINMENULAYER_H__
#define __MAINMENULAYER_H__
#include "BaseMenuLayer.h"
class MainMenuLayer :public BaseMenuLayer
{
private:
void selectMenuButton();
void optionsButton();
void actionButton1();
void actionButton2();
void actionButton3();
void actionButton4();
void actionButton5();
void actionButton6();
void actionButton7();
void actionButton8();
void actionButton9();
protected:
void initFunctions(std::vector>& functions);
public:
virtual bool init();
static cocos2d::Scene* createScene();
CREATE_FUNC(MainMenuLayer);
};
#endif //__MAINMENULAYER_H__