#ifndef __OPTIONSLAYER_H__
#define __OPTIONSLAYER_H__
#define NUM_LEVELS 9
#include "BaseMenuLayer.h"
#include "ui/CocosGUI.h"
class OptionsLayer : public BaseMenuLayer
{
private:
std::ostringstream _ostr;
cocos2d::ui::Slider* _effectsVolume;
cocos2d::ui::Slider* _backGroundVolume;
cocos2d::Label* _backGroundVolumeLabel;
cocos2d::Label * _effectsVolumeLabel;
void actionButtonBack();
void actionBackGroundVolumeSlider();
void actionEffectsVolumeSlider();
public:
virtual bool init();
static cocos2d::Scene* createScene();
CREATE_FUNC(OptionsLayer);
};
#endif //__OPTIONSLAYER_H__