#ifndef __SELECTMENULAYER_H__
#define __SELECTMENULAYER_H__
#define NUM_LEVELS 9
#include "MainMenuLayer.h"
#include "ui/CocosGUI.h"
class SelectMenuLayer : public MainMenuLayer
{
private:
std::ostringstream _ostr;
void actionButtonBack();
void initButtons(cocos2d::Vector& vector, std::vector>& functions);
public:
virtual bool init();
static cocos2d::Scene* createScene();
CREATE_FUNC(SelectMenuLayer);
};
#endif //__MAINMENULAYER_H__